WeaponReloadTime (0.5 <= x <= 1.5), The total damage reduction. ASW Below is a list of what each enhancement would give (i.e. ) Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). There are two types of random encounters: The probability of an encounter occurring increases gradually as your fleet moves around the map. Extra experience will not be stored. = Hard Mode has a limited number of entries per day. {\displaystyle {\text{LaunchCooldown}}={\dfrac {\sum _{i}^{N}\left({\text{cooldown}}({\text{Plane}}_{i})\times {\text{numberof}}({\text{Plane}}_{i})\right)}{\sum _{i}^{N}{\text{numberof}}({\text{Plane}}_{i})}}\times 2.2\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}+0.1}. 0 +1 for a 2* equipment would add 8 to the overall score): Modernization, in general, follows this idea: the column value is +5 for each column, starting with a base of 10. This becomes common later in the game with Defeat all enemies requiring 10 or more enemies to be defeated and some map stages requiring 6 or 7 battles to spawn the Boss. , EnemyDebuff 1 Other skills are generally probability based, except for a few special skills that trigger based on special conditions. 128 , | | | 5 15 | English With Friends S5E15 \RossS New Apartment\ , 3 | 3 Q\U0026A L ? X 0.3 100 = 0.2 1 EncounterRate c = + s You can find out more about which cookies we are using or switch them off in settings. + Do all daily and weekly quests that give . {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\sum _{\mathrm {for\ each\ ship} }\left(\sum _{\mathrm {for\ each\ gun} }{\left({\text{EquipmentDamage}}\times {\text{SlotEfficiency}}\right)}\times {\dfrac {100+{\text{AA}}(1+{\text{FormationBonus}}+{\text{StatBonus}})}{100}}\right)\end{aligned}}}. azur lane high efficiency combat logistics plan how to use Free ! ) TotalAlliedAA # # #"? 3537 , : " - - "? 109 ( N 1 DamageBonus DamageReduction Autor de la entrada Por ; Fecha de la entrada curling olympics 2022 results; layers of fear how to open door . Create mind maps to brainstorm and plan with your collaborators in real-time. The formula for Critical Hits is as follows: 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) ShipLevel The shell type modifiers are further divided by gun types. 166 , | ! ( + Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze . 1 otherwise. 0 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. However, the Sirens give XP comparable to main story 9-4, which is much more commensurate even before mentioning the drops. For example, if there is a ship that can dodge 50% of the time and has 2000 HP, another ship that dodges 0% of the time and has 4000 HP will have the same survivability on average. + . : " - [ : ] 16 20190919"? ( The Commander level cap is 200. Azur Lane Thread 2 | Page 564 | SpaceBattles 1898 , 250 : " - ? The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. f If the player calls their fleet to retreat from a non-boss fleet, their fleet will be removed from the map. burns). NumberofShips !? + Hidden ships will NOT be directly shot at unless revealed. [ 2 When a shell/torpedo/bomb hits a ship, there's a probability that it'll be counted as a miss and the character won't take any damage. ? SlotEfficiency azur lane high efficiency combat logistics plan how to use. The damage for a barrage is calculated the same way as your guns, with weapon coefficient = 100%. | 50"? 1 You can see a list of supported browsers in our Help Center. At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) Seaplanes If you disable this cookie, we will not be able to save your preferences. (Currently broken does NOT raise affinity at all) Putting her in the Dorm might cause her to display a heart icon. Click on the second button on the left, boxed in red. The main exception is the major 10-hour commissions that cost 1 200 Oil and give 18 000 XP per ship. g Read this wiki page for more information. + + i NumberOfAAGuns Enemy fleets also have their own Airspace Control Value, which will be compared against your fleet's value to determine your Airspace Control status. Ooo ! ) } 1 High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. This means that every time you visit this website you will need to enable or disable cookies again. Furthermore, leveling ships can benefit your entire fleet through research. azur lane high efficiency combat logistics plan how to use , | [ Ep.99] , | ? + Once a ship runs into an encounter, this counter resets to 0. However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. CriticalBit ) You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. '' !! 1 r AttackerSkillAndEquipment To make matters worse, Chapter D has very unfriendly fleet requirements. ) 5 Performance is maintained at high altitude and high temperatures, in the Afghanistan environment, it would be able to lift between 1,900kg and 2,200kg depending on . 10 ReconValue n . Normal bombs(fighter bombs and bomber bombs) can only be dropped one at a time with the cooldown of 0.1s for each bomb types for each aircraft. ) Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises. ) 1 2 LevelAdvantageDamageReduction 1 Radius 2274 , 264 : "free - (ENG) ! 2796 , 13706 : " - ?"? blue doberman puppies. azur lane high efficiency combat logistics plan how to use Attacking a node will cost the sub fleet one ammo. Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. DamagePerTick 1 !? The higher it is, the slower the rate of increase. Once you get a Stages Threat Level down to Safe and clear it with 3 Stars, you can choose to enable Clearing Mode from the Stages select screen. Flood damage is caused every 3 seconds, the first instance at 3 seconds after the effect is inflicted. By equipping certain Augment Modules, a vanguard can perform a Slash Attack. ) + The ship will not be targeted by most enemy skills and attacks. + . If the player calls their fleet to retreat from a. the hit of the shooter (a hidden stat) and, The maximum probability of hitting is 1.0, but accuracy is floored at 0.1. There are also non-combat nodes that appear in various maps: During several events where Sirens appear as mini-bosses roaming around the map, your movement will be restricted to certain number of tiles. 0.5 Players can help improve their fleets' odds at winning by equipping their fleet ships with Auxiliary equipment, guns, and planes. Bing azur lane high efficiency combat logistics plan . The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. ! A CL gun that applies a fire afterwards would replace the fire from Artillery Cover. + ) . i Some Meowfficers can improve the maximum up to 25%. When entering a battle, an Airspace Control Value (ACV) will be displayed. 4146 , 248 : " 1 - | Black Books 1 1 | "? Usb Wifi Usb Wifi () ! . Azur Lane () is a Chinese mobile game developed by . ( ) EvasionRateSkill During a sortie, you can manually control your fleet, or you can have an AI control your fleet for you by clicking on the "Auto-Search" button on the bottom-right of the screen (Auto-Search is unlocked after finishing Chapter 1-3). ) ( shooting in south central los angeles today. AlliedShipLevel However, unlike Ammo Nodes, should a fleet be at maximum Ammo capacity, any Ammo retrieved from a will be wasted and the node will be consumed. 3923 , 7861 : " - \"\" 7 Chanel Bag Steady-Seller TOP 7"? = + ) Hit Each battle in a sortie consumes 1 Ammo. / Plane ! 50 ( 1 {\displaystyle {\begin{aligned}{\text{Accuracy}}=0.1&+{\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2}}\\[2ex]&+{\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{1000}}\\[2ex]&+{\text{AccuracyVsShipTypeSkill}}-{\text{EvasionRateSkill}}\end{aligned}}}. 0.5 Evasion You can also assist other people who call for help with Hiryuu 3 times a day, which is a separate limit from your own challenges. + For example, with Type 1 Armor Piercing Shell which increase the crit modifier by 25%, final modifier = (150 + 25)% = 175%. In those events, movement range will be the following: The first "Skill bonus" refers to skills that specifically mention "Increases/Reduces Fire damage". { All Carriers, Light Carriers, and Guided-missile Destroyers in Main Fleet mode will have a Detection gauge next to their icon (Other type main fleet ships will also have detection mechanics in Chapter 14 but do not get the hidden buff listed below). 1 = , | ? . : " - ? "? However, other factors affect this gauge as well. CriticalModifier EffectiveEnemyACV On the other hand, the TBM Avenger has higher DPS, and has an effectl that improves damage against BB, BC, and BBV. FinalDamage + Refer to their respective equipment pages for those values. ) ) Players may have up to 3 daily entries per day. There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. The second floor is slightly better for Morale than the first (+6/hour), though it does not grant passive XP. 25 While this is not very good compared to sorties, especially considering that they do not contribute to Lecture Hall XP, they have the advantage of being a low-effort way of putting XP onto weak shipgirlscombined with the Dorm, a shipgirl can go from level 1 to level 70 in less than four days without fighting a single battle. . ( + This means that for any given enemy, a smaller fleet will earn more XP per Oil spent than a larger fleet. CriticalModifier a patterson dental customer service; georgetown university investment office; how is b keratin different from a keratin milady; valley fair mall evacuation today; pedersoli date codes; mind to mind transmission zen; markiplier steam account; john vanbiesbrouck hall of fame; lucinda . Or, the player could retreat, leaving the enemy fleet intact. ) 912 , 20111 : " 2021 - 2021 E , , MBUX, , 6450, "? 1 How do you get priority ships in Azur Lane? ) Using shipgirls in battle (except Exercises or Operation Siren) will raise their affinity by 0.0625 (0.125 if MVP) per battle. Multiple sources of armor break with the same "BuffID" do not stack, instead, applying armor break again will only refresh the pre-existing debuff's duration. Steps High-Efficiency Combat Logistics Plan 135. l When summoned during a battle, submarines will stay underwater for as long as there is oxygen, based on their oxygen stat. + Each point of AA thus provides a 1% bonus to AA damage. Also it would be preferable for them to not have modernization upgrades since modernization values differ greatly. MaximumThreatLevel Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor increase affection. Siren Rally Point: Found in Obscured zones. MapSurveyValue . AttackerHit While moving around in the map, sometimes you'll run into random encounters. ACV AlliedShipLevel ) When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. You can check the Azur Lane Wiki to see if an event has already reran on your server's region. Achieving victory will result in a number of item and ship drops, randomly selected from the drop table shown before combat. ? ) Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled.
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