Added due to requests. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Added pine tree shadows at the Adventurer's Summit. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. I'm not really sure why players would want radioactive roe but here we are I guess. Players can no longer purchase stardrops from secret shops. Increased king salmon sell price (600g > 650g). It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. 's Room. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Players must install this optional file if they wish to continue playing with this map. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed a bug where Alesia had a double in the Adventurer Guild. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Fixed a typo in Sam's 10 heart event that would crash the event. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Fixed an issue where players couldn't ride their horse back from Grampleton Fields. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Pages can and will contain spoilers, read at your own risk! I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. The world map reflects this change. Fixed an issue where farmhands couldn't access the adventurer guild. Added schedule dialogue to vanilla characters when in a "new area". 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. New events for him will be added in the future. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Fixed an issue where the Wizard's spouse area was shifted up one tile. The "town.xnb" file no longer needs to be replaced. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Fixed an issue where SVE mail in the collections menu displayed "???" Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Decreased Galaxy Hammer defense bonus (15 > 10). This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Olivia now shows more affection to the player in her 10 heart event. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Added roof windows to Grandpa's Shed upon restoration. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Added NPC Map Location tracking compatibility. There could be valuable minerals inside, but. Cindersap Forest has added warp patching logic applied to it. All maps have proper display names as well! Lewis used his title when addressing the player in the expanded Joja route. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Fixed several IF2R configurations issues. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. Fixed many glitched back layer tiles in many maps. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Players can now play JotPK in Abigail's room on her Super Neendo console. Added additional lore about Castle Village in Sandy's 5 heart event. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Reduced the idle/awkward pauses. Fixed a tiling issue at the Highlands mountain. Extended the entrance in the desert railway to the Crimson Badlands. map patches. Evelyn wants to surprise her husband with a gift. Players most throw out their old IF2R folder and reinstall. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Shearwater Bridge no longer needs to be overwritten. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Secrets - Stardew Valley Wiki 10-06-2020: Added movie theater and concession taste data for Claire. SVE fish can now be placed in fishponds. Fixed an issue where Leo vanished into the void once his treehouse was built. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Fixed a layering issue where Gus' couch clipped into him. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Karmylla's Immersive Maps has been moved back to her page and is now a required download. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). It is not necessary to have the requested items in inventory to complete a gathering quest. This adds context for the players unaware of the 'Rusty Key' change in SVE. Players MUST remove "Summit_Reborn" from their mods folder. Fixed typos in locational messages and dialogue. Default setting is "true". Removed the "Smaller Desert" configuration. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. If you want to experience the mod on your own, don't look through here. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Fixed an issue where Lance's resort dialogue window instantly closed out. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". But the valley seems full of opportunity. Fixed a crash that'd occur if players tried using their watering can at the caldera. Added ??? Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. Rebalanced weapon damage across the board. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Added due to a request. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). Added back the content folder with the town.xnb. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Increased the rarity of four leaf clovers in the western cindersap forest. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Andy has been added! Fixed an issue where Sophia's 14 heart event crashed the game. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Added Victor, Olivia, Sophia, and Claire to the intervention events. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. (Reading the 1.6 patch notes fills you with determination). There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Removed the Junimo plaque from Aurora Vineyard. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. I forgot to put the event triggers back!). Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Removed the event script in the optional download file (I no longer have the time to update this word document). 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder).
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