It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Best Negative Traits in Project Zomboid - Pro Game Guides Useful for stealth, but stealth skills will always be far, far more useful to level up. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Way more than exercise. The negative effects from these traits will not last. Join. Significantly defeats the purpose of using vehicles. Overweight, I always pick overweight. Every single trait rated : r/projectzomboid - reddit.com Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. Possibly the best perk you can take. Just watch life and living and read books for the first week to level cooking. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Many argue that players can remove the Out of shape trait as long as they exercise regularly and increase their fitness. High Thirst (water is trivial unless you have month-long drought) Underweight (just gorge yourself on perishable food before the power goes out) Hemophobic (just wash your clothes) Smoker (this is a positive trait disguised as a negative one) Prone to Illness (free points; just don't sit out in the rain naked for hours) After about a week in-game you wont be struggling from this anymore. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Both farming and foraging are essential to long term play throughs but both those skills can easily be leveled up before you actually need them later on. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. Stops you from reading skill books, massively reducing your skill XP gains. https://discord.gg/theindiestone, Press J to jump to the feed. Dont take this. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. S-Tier. Reduces sound. All rights reserved. Claustrophobia on a no sleep MP server is just free points. Whenever a zombie performs an attack the player has a chance to block it. Iron Gut: Easy 1/5. Same thing with under/overweight. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. Yes. Kind of a niche case but worth mentioning. Keep up the good work. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. The only opinion I disagree with is thin-skinned. May be worth it if its something you personally struggle with, or if it fits your playstyle. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. This also applies to backpack storage but is still a convenience perk. Project Zomboid: The Best Traits, Ranked - Game Rant Some really great points there, I hadn't realised any of that even after playing with some of these skills for a couple hundred hours lol. 142. It does make the early game a lot easier, though. Sunday Driver: 2. Avoid. Because of this I'd personally put it at 2, but I won't dispute a 3 too much simply because for whatever reason other people somehow find it to be useful. Panic while performing first aid isnt really an issue. Press question mark to learn the rest of the keyboard shortcuts. But at that point you might as well give your character 2 extra points in the settings. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Will have its effects lessened over a few months, though. Which DOES affect stamina. It helps peel away some of them from larger groups. You should just rest when you get hurt and avoid combat for a few days so that your wounds can heal. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. To stop crashing all the time, drive slower. The effects of this trait will eventually get better and better as you play through the game. Although note that it's per-detection tick, which I think might be around one real-life second or something? Cat's Eyes 2/5 Not bad per se, just not worth the points. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Unhappiness rises when tobacco is not smoked. You will amass a whopping 8 points to use on some other positive traits as well. Pair with cowardly (or agoraphobic) and you have a very speedy character. It can be rather annoying having a character only stressing out any time you go into a tight. Best of all you get a whole 6 points at your disposal to spend. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. Can I Survive in Project Zomboid with ALL the NEGATIVE Traits? | Ep 1 If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. 2 High Thirst. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. How do Project Zomboid traits work, exactly? I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. This is honestly a very great perk worth considering, especially for only 4 points. This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. Keen Hearing: 3/5 simply because it's very useful and pretty much guarantees you'll never be caught offguard by a zombie behind you (at least as long as you're not fast-forward, but even then I think it auto-slows-down). High Thirst is easily fixed with a bottle of water. Just confirming what you stated about keen hearing. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Will actually help prevent car accidents. Never found a lack of food to be an issue personally. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. Slow reader: 3/5. I picked ugly, underweight, social anxiety, bald, oversleeper and underachiever. It makes getting bitten extremely easy. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} Traits Traits are attributes or behaviors that effect how your character interacts with the world. Most positive. -1 Fitness. All trademarks are property of their respective owners in the US and other countries. Yes good call with the Thin-skinned. lose = to misplace or get rid of something ("How did you lose the keys?"). It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. Its that easy. Negative traits give you points back, which you'll need if your occupation puts you in the negative. Best Positive Traits in Project Zomboid Build 41 Espaol - Latinoamrica (Spanish - Latin America). For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Fitness is hard to level. For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. Quick question about the traits that reduce skills: If I have a skill that does First Aid -1 for example can it be completely reverted by just simply levelling First Aid? More experienced players may find the points spent better elsewhere instead. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. I never play without it. Once you get to a normal weight, its 6 free points. You call it a "waste of points" yet for some reason still give it a 2. Basically anything you can put stuff in to. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. It cancels out their negatives. Wakeful. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} It's a complete joke as-is. Tldr get outdoorsman if you get prone to illness and thin skinned. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. With Project Zomboid youre generally going to be spending most of your time avoiding the action rather than tearing through zombies. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. Maybe useful when multiplayer releases, but until then this perk is basically useless. The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. 4 points, too. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. You can really live without this one, 6 points is costly too. Copyright 2023 Pro Game Guides. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). https://discord.gg/theindiestone, Press J to jump to the feed. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/I think Keen Hearing is one of the best traits in the game and has kept me alive more times than I can count. The 10 Best Negative Traits in Project Zomboid - Build 41 This perk isnt working at all as of the time im writing this, so its free points. This list will show you my personal favorites and make you think of some traits you didnt consider before. I play with darker nights so Cat Eyes is one that I always take. So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. What are the best negative traits for any playthrough in project zomboid? Don't bother. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. 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